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- /*
- * Mesa 3-D graphics library
- * Version: 6.5
- *
- * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
- #ifndef GLFBDEV_H
- #define GLFBDEV_H
-
-
- /* avoid including linux/fb.h */
- struct fb_fix_screeninfo;
- struct fb_var_screeninfo;
-
-
- /* public types */
- typedef struct GLFBDevVisualRec *GLFBDevVisualPtr;
- typedef struct GLFBDevBufferRec *GLFBDevBufferPtr;
- typedef struct GLFBDevContextRec *GLFBDevContextPtr;
-
-
- /* API version */
- #define GLFBDEV_VERSION_1_0 1
-
-
- /* For glFBDevCreateVisual */
- #define GLFBDEV_DOUBLE_BUFFER 100
- #define GLFBDEV_COLOR_INDEX 101
- #define GLFBDEV_DEPTH_SIZE 102
- #define GLFBDEV_STENCIL_SIZE 103
- #define GLFBDEV_ACCUM_SIZE 104
- #define GLFBDEV_LEVEL 105
- #define GLFBDEV_MULTISAMPLE 106
- #define GLFBDEV_NONE 0
-
- /* For glFBDevGetString */
- #define GLFBDEV_VERSION 200
- #define GLFBDEV_VENDOR 201
-
-
- /* Misc functions */
-
- extern const char *
- glFBDevGetString( int str );
-
-
- typedef void (*GLFBDevProc)();
-
-
- extern GLFBDevProc
- glFBDevGetProcAddress( const char *procName );
-
-
-
- /**
- * Create a GLFBDevVisual.
- * \param fixInfo - needed to get the visual types, etc.
- * \param varInfo - needed to get the bits_per_pixel, etc.
- * \param attribs - for requesting depth, stencil, accum buffers, etc.
- */
- extern GLFBDevVisualPtr
- glFBDevCreateVisual( const struct fb_fix_screeninfo *fixInfo,
- const struct fb_var_screeninfo *varInfo,
- const int *attribs );
-
- extern void
- glFBDevDestroyVisual( GLFBDevVisualPtr visual );
-
- extern int
- glFBDevGetVisualAttrib( const GLFBDevVisualPtr visual, int attrib);
-
-
-
- /**
- * Create a GLFBDevBuffer.
- * \param fixInfo, varInfo - needed in order to get the screen size
- * (resolution), etc.
- * \param visual - as returned by glFBDevCreateVisual()
- * \param frontBuffer - address of front color buffer
- * \param backBuffer - address of back color buffer (may be NULL)
- * \param size - size of the color buffer(s) in bytes.
- */
- extern GLFBDevBufferPtr
- glFBDevCreateBuffer( const struct fb_fix_screeninfo *fixInfo,
- const struct fb_var_screeninfo *varInfo,
- const GLFBDevVisualPtr visual,
- void *frontBuffer, void *backBuffer, size_t size );
-
- extern void
- glFBDevDestroyBuffer( GLFBDevBufferPtr buffer );
-
- extern int
- glFBDevGetBufferAttrib( const GLFBDevBufferPtr buffer, int attrib);
-
- extern GLFBDevBufferPtr
- glFBDevGetCurrentDrawBuffer( void );
-
- extern GLFBDevBufferPtr
- glFBDevGetCurrentReadBuffer( void );
-
- extern void
- glFBDevSwapBuffers( GLFBDevBufferPtr buffer );
-
-
-
- /**
- * Create a GLFBDevContext.
- * \param visual - as created by glFBDevCreateVisual.
- * \param share - specifies another context with which to share textures,
- * display lists, etc. (may be NULL).
- */
- extern GLFBDevContextPtr
- glFBDevCreateContext( const GLFBDevVisualPtr visual, GLFBDevContextPtr share );
-
- extern void
- glFBDevDestroyContext( GLFBDevContextPtr context );
-
- extern int
- glFBDevGetContextAttrib( const GLFBDevContextPtr context, int attrib);
-
- extern GLFBDevContextPtr
- glFBDevGetCurrentContext( void );
-
- extern int
- glFBDevMakeCurrent( GLFBDevContextPtr context,
- GLFBDevBufferPtr drawBuffer,
- GLFBDevBufferPtr readBuffer );
-
-
- #endif /* GLFBDEV_H */
-